22 / Random wind paths
Dune Hopper
One spark. Eight leaps.


INSIDE THE GAME
Follow Pip through the sandstorm. Each gust carries him left or right. The valley he reaches determines the payout.
There are exactly eight independent gusts, each 50% left and 50% right. The final valley equals the number of rightward gusts (0–8). The nine valleys are not equally likely: out of 256 paths their counts from left to right are 1, 8, 28, 56, 70, 56, 28, 8, 1.
Dune trail: 8 / 3 / 1 / 0.75 / 0.60 / 0.75 / 1 / 3 / 8×. Ridge: 32 / 4 / 1 / 0.50 / 0.08 / 0.50 / 1 / 4 / 32×. Badlands: 55 / 5 / 0.50 / 0.25 / 0 / 0.25 / 0.50 / 5 / 55×. Every value multiplies the total stake.
The route changes only the payout table, not direction probability. RTP is respectively 96.09375%, 95.9375% and 96.09375%. Payment occurs only in the final valley. Intermediate leaps do not collect money; there is no steering or interim cashout.
